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Game plans · Thursday, January 21

How each team beats its opponent. Where to attack, and what to take away.

Plan any matchup

Based on 2025-26, with the current roster
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Trail Blazers at Hawks

How the Trail Blazers beat the Hawks

  1. TurnoversTake care of the ballThe Hawks force turnovers on 13.2% of plays (6th) and the Trail Blazers give it away on 14.0% (30th of 30).
  2. Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).

How the Hawks beat the Trail Blazers

  1. TurnoversPressure the ballThe Hawks force turnovers on 13.2% of plays (6th), and the Trail Blazers give it away on 14.0% (30th of 30).
  2. Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZonePOR offenseATL defenseATL offensePOR defense
At the rim64.9% (22nd)65.2% (10th)64.9% (21st)65.3% (13th)
Paint38.7% (29th)44.2% (18th)45.0% (14th)44.1% (16th)
Midrange37.5% (27th)42.0% (17th)42.3% (13th)42.1% (19th)
Corner 334.4% (30th)38.1% (10th)38.9% (11th)39.0% (19th)
Above-the-break 334.2% (21st)34.6% (15th)36.4% (4th)34.5% (14th)

Matchups on Thu, Jan 21

4 games
  • 76ers at Celtics7:30 PM ET

    How the 76ers beat the Celtics

    1. Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The 76ers defense there ranks 3rd (33.8% allowed).
    2. GlassFinish possessions: box outThe Celtics grab 29.2% of their misses (6th) and the 76ers rank 26th on the defensive glass (72.5%).

    How the Celtics beat the 76ers

    1. GlassCrash the offensive glassThe Celtics grab 29.2% of their misses (6th), and the 76ers rank 26th on the defensive glass (72.5%).
    2. TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the 76ers at 98.8 (15th). Make it a half-court game.

    Based on 2025-26, with the current roster

  • Cavaliers at Nets7:30 PM ET

    How the Cavaliers beat the Nets

    1. AttackAttack the paintThe Cavaliers shoot 47.8% in the paint (4th), and the Nets allow 46.6% there (25th of 30).
    2. AttackAttack the above-the-break 333.3% of Cavaliers shots come from above the break (7th most), and the Nets allow 36.4% there (28th of 30).

    How the Nets beat the Cavaliers

    1. Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
    2. AttackAttack the above-the-break 333.9% of Nets shots come from above the break (6th most), and the Cavaliers allow 36.1% there (25th of 30).

    Based on 2025-26, with the current roster

  • Wizards at Nuggets9:00 PM ET

    How the Wizards beat the Nuggets

    1. Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
    2. AttackAttack the rimThe Wizards shoot 67.3% at the rim (9th), and the Nuggets allow 69.1% there (27th of 30).

    How the Nuggets beat the Wizards

    1. AttackAttack the corner 3The Nuggets shoot 44.2% from the corners (1st), and the Wizards allow 40.9% there (28th of 30).
    2. Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Nuggets defense there ranks 10th (40.4% allowed).

    Based on 2025-26, with the current roster

  • Lakers at Warriors10:00 PM ET

    How the Lakers beat the Warriors

    1. AttackAttack the paintThe Lakers shoot 48.8% in the paint (1st), and the Warriors allow 47.0% there (26th of 30).
    2. AttackAttack midrangeThe Lakers shoot 44.4% from midrange (5th), and the Warriors allow 43.1% there (26th of 30).

    How the Warriors beat the Lakers

    1. Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
    2. AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Lakers allow 70.5% there (29th of 30).

    Based on 2025-26, with the current roster

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.