Skip to content

Breakdown · Fri, Jan 2 · Regular season · MEM game 34 · LAL game 32

Grizzlies121atLakers128

The Lakers won by 7. 10 lead changes, 6 ties. Biggest run: MEM 18-0 run, Q2 7:18-2:52.

FinalBox scoreShot chart

01Line score

TeamQ1Q2Q3Q4Final
Grizzlies31293625121
Lakers39273032128

02How the lead moved

10 lead changes · 6 ties
MEM 18-0 run, Q2 7:18-2:52+20+15+10+5Tied+5+10+15+20Q1Q2Q3Q4LAL aheadMEM aheadTiedTiedTiedTiedTiedTiedLead change: MEM 56-55Lead change: LAL 60-58Lead change: MEM 98-96Lead change: LAL 100-99Lead change: MEM 106-105Lead change: LAL 107-106Lead change: MEM 108-107Lead change: LAL 109-108Lead change: MEM 110-109Lead change: LAL 111-110LAL +15MEM +3
LAL leads MEM leads lead change tie biggest run (MEM)
  • Largest leadLAL +15 · MEM +3
  • Lead changes / ties10 / 6
  • Biggest runMEM 18-0 run, Q2 7:18-2:52
  • Other runLAL 12-2 run, Q1 0:43 to Q2 10:16
  • Other runLAL 12-2 run, Q4 5:29-1:57

Loading win probability…

03Four factors and why they won

FactorMEMLALEdge
Effective FG%Shooting, with 3s worth 1.5 makes55.2%65.6%LAL
Turnover %Turnovers per 100 plays12.4%18.1%MEM
Offensive rebound %Share of own misses rebounded18.2%18.8%LAL
Free throw rateFree throws made per shot15.6%35.1%LAL

Why the Lakers won

  • Made more free throws, 27-15, worth about 12 points.
  • Made more 2s, 34-32, worth about 4 points.

Rough point values from simple rules. See How this works at the bottom.

04Top performers

By Game Score

05Where they shot from

This game vs regular season

Grizzlies

ZoneFGShareSeason shareFG% vs season
At the rim15-2122%26%71% vs 64%
Paint16-3132%22%52% vs 46%
Midrange1-22%8%50% vs 40%
Corner 35-1415%11%36% vs 37%
Above-the-break 39-2829%33%32% vs 35%

Lakers

ZoneFGShareSeason shareFG% vs season
At the rim19-2026%28%95% vs 73%
Paint15-2229%22%68% vs 49%
Midrange0-34%11%0% vs 44%
Corner 34-1013%10%40% vs 35%
Above-the-break 37-2229%29%32% vs 36%

Share is the percent of the team's shots from that zone. Season numbers are the team's full regular season, also for playoff games. Blue means 5 or more points above its season number, red means 5 or more below. See every shot on the game shot chart

How this works

Where the numbers come from. The line score and every scoring change come from ESPN's play-by-play, loaded the morning after the game. The margin chart plots the home team's lead after each score against game time. Team totals and player lines come from Courtside's box scores.

Runs. A run starts with one team's basket and ends with its last basket before the other team scores more than 2 points. It needs at least 8 points, and we rank runs by net points, so a 14-0 run beats a 15-2 run.

Why they won. Simple rules, not a model. Each extra turnover forced and each extra offensive rebound is one more possession, worth about 1.1 points because NBA teams score about 1.1 points per possession. Each extra 3 made is worth 3, each extra 2 made is worth 2 and each extra free throw made is worth 1. We show the three biggest gaps in the winner's favor worth at least 2 points. They overlap (an extra possession often becomes one of those extra makes), so they don't add up to the final margin.

Four factors are Dean Oliver's: effective FG% (a 3 counts as 1.5 makes), turnovers per 100 plays, the share of your own misses you rebound, and free throws made per shot. Game Score is John Hollinger's one-number box score: points plus credit for makes, rebounds, assists, steals and blocks, minus missed shots, fouls and turnovers. About 10 is a solid game and 30 is a great one.

What we checked. Across 1,322 loaded games, the ESPN line score added up to our final score in 100.0% of them and the play-by-play reached the final score on its own in 99.2% (for the rest, a few late scores were missing, so the chart jumps to the official final at the buzzer). To test the possession value, we fit final margin on the turnover, offensive rebound, shooting (effective FG%) and free throw gaps over 1,315 games: each turnover was worth 1.01 points and each offensive rebound 1.05 (the fit explains 95% of margins). That is a little under the 1.1 we use, so those two bullets can run about 5 to 10% high.

What it can't see. A live-ball turnover that becomes a fast-break dunk costs more than one out of bounds; the rules value them the same. Garbage time, foul trouble, injuries and matchups are not in these numbers. Shot zones only count shots ESPN logged with a location, and the season numbers cover the whole regular season, including games played after this one.