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Game plans · Monday, March 2

How each team beats its opponent. Where to attack, and what to take away.

Plan any matchup

Based on 2025-26, with the current roster
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Suns at Celtics

How the Suns beat the Celtics

  1. GlassFinish possessions: box outThe Celtics grab 29.2% of their misses (6th) and the Suns rank 27th on the defensive glass (71.9%).
  2. AttackAttack the above-the-break 334.9% of Suns shots come from above the break (4th most), and the Celtics allow 35.7% there (24th of 30).
  3. Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Suns defense there ranks 5th (34.0% allowed).
  4. AttackAttack midrange11.7% of Suns shots come from midrange (6th most), and the Celtics allow 42.5% there (21st of 30).
  5. Key scorerKey scorer: Jayson TatumTatum (21.8 points per game): best from above the break (31% on 131 shots, league 35%), worst at the rim (62%, league 66%).

How the Celtics beat the Suns

  1. AttackAttack the rimThe Celtics shoot 70.5% at the rim (2nd), and the Suns allow 67.9% there (23rd of 30).
  2. GlassCrash the offensive glassThe Celtics grab 29.2% of their misses (6th), and the Suns rank 27th on the defensive glass (71.9%).
  3. Key scorerKey scorer: Devin BookerBooker (26.1 points per game): best from midrange (46% on 314 shots, league 42%), worst from above the break (33%, league 35%).
  4. TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the Suns at 96.3 (24th). Make it a half-court game.
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZonePHX offenseBOS defenseBOS offensePHX defense
At the rim65.8% (17th)64.8% (7th)70.5% (2nd)67.9% (23rd)
Paint43.7% (19th)41.4% (4th)48.2% (3rd)44.1% (14th)
Midrange42.3% (11th)42.5% (21st)39.9% (21st)42.0% (16th)
Corner 339.6% (7th)36.2% (2nd)41.8% (4th)36.4% (3rd)
Above-the-break 335.1% (13th)35.7% (24th)35.6% (10th)34.0% (5th)

Matchups on Mon, Mar 2

4 games
  • Rockets at WizardsFinal

    How the Rockets beat the Wizards

    1. GlassCrash the offensive glassThe Rockets grab 34.8% of their misses (1st), and the Wizards rank 30th on the defensive glass (70.2%).
    2. TempoSlow it downThe Rockets play at 95.2 possessions per 48 minutes (29th in pace), the Wizards at 100.8 (5th). Make it a half-court game.

    How the Wizards beat the Rockets

    1. Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
    2. GlassFinish possessions: box outThe Rockets grab 34.8% of their misses (1st) and the Wizards rank 30th on the defensive glass (70.2%).

    2025-26 so far

  • Celtics at BucksFinal

    How the Celtics beat the Bucks

    1. Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
    2. Take awayTake away the corner 313.4% of Bucks shots come from the corners (3rd most) and they make 42.9% (2nd). The Celtics defense there ranks 2nd (36.2% allowed).

    How the Bucks beat the Celtics

    1. AttackAttack the above-the-break 3The Bucks shoot 36.9% from above the break (2nd), and the Celtics allow 35.7% there (24th of 30).
    2. Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Bucks defense there ranks 26th (36.4% allowed).

    2025-26 so far

  • Nuggets at JazzFinal

    How the Nuggets beat the Jazz

    1. AttackAttack the paintThe Nuggets shoot 48.4% in the paint (2nd), and the Jazz allow 48.8% there (30th of 30).
    2. Key scorerKey scorer: Lauri MarkkanenMarkkanen (26.7 points per game): best from the corners (43% on 76 shots, league 39%), worst from midrange (29%, league 42%).

    How the Jazz beat the Nuggets

    1. Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
    2. AttackAttack the paint22.8% of Jazz shots come in the paint (3rd most), and the Nuggets allow 45.3% there (22nd of 30).

    2025-26 so far

  • Clippers at WarriorsFinal

    How the Clippers beat the Warriors

    1. AttackAttack the corner 3The Clippers shoot 41.6% from the corners (5th), and the Warriors allow 40.9% there (27th of 30).
    2. Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).

    How the Warriors beat the Clippers

    1. Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
    2. AttackAttack the above-the-break 336.3% of Warriors shots come from above the break (3rd most), and the Clippers allow 35.6% there (22nd of 30).

    2025-26 so far

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.