Game plans · Monday, March 2
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Knicks at Rockets
How the Knicks beat the Rockets
- Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
- Take awayTake away the paint23.5% of Rockets shots come in the paint (2nd most) and they make 47.2% (6th). The Knicks defense there ranks 17th (44.2% allowed).
- TargetTarget this lineupWhen Durant, Sengun, Smith, Thompson and Sheppard share the floor (272 min), they allow 123.1 per 100, against 114.2 for the team: attack it.
How the Rockets beat the Knicks
- TargetTarget this lineupWhen Anunoby, Bridges, Brunson, Towns and McBride share the floor (91 min), they allow 129.1 per 100, against 114.1 for the team: attack it.
- Take awayTake away the corner 313.6% of Knicks shots come from the corners (2nd most) and they make 41.6% (6th). The Rockets defense there ranks 12th (38.5% allowed).
- Key scorerKey scorer: Jalen BrunsonBrunson (26.0 points per game): best from midrange (51% on 296 shots, league 42%), worst at the rim (63%, league 66%).
- AttackAttack the above-the-break 3The Rockets shoot 36.1% from above the break (7th), and the Knicks allow 35.5% there (21st of 30).
| Zone | NYK offense | HOU defense | HOU offense | NYK defense |
|---|---|---|---|---|
| At the rim | 65.8% (18th) | 65.3% (12th) | 65.8% (16th) | 64.2% (6th) |
| Paint | 45.2% (13th) | 44.1% (15th) | 47.2% (6th) | 44.2% (17th) |
| Midrange | 44.9% (2nd) | 39.1% (2nd) | 40.2% (20th) | 39.9% (8th) |
| Corner 3 | 41.6% (6th) | 38.5% (12th) | 37.3% (21st) | 37.8% (9th) |
| Above-the-break 3 | 35.3% (12th) | 34.1% (6th) | 36.1% (7th) | 35.5% (21st) |
Matchups on Mon, Mar 2
- Rockets at Wizards
How the Rockets beat the Wizards
- GlassCrash the offensive glassThe Rockets grab 34.8% of their misses (1st), and the Wizards rank 30th on the defensive glass (70.2%).
- TempoSlow it downThe Rockets play at 95.2 possessions per 48 minutes (29th in pace), the Wizards at 100.8 (5th). Make it a half-court game.
How the Wizards beat the Rockets
- Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
- GlassFinish possessions: box outThe Rockets grab 34.8% of their misses (1st) and the Wizards rank 30th on the defensive glass (70.2%).
- Celtics at Bucks
How the Celtics beat the Bucks
- Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
- Take awayTake away the corner 313.4% of Bucks shots come from the corners (3rd most) and they make 42.9% (2nd). The Celtics defense there ranks 2nd (36.2% allowed).
How the Bucks beat the Celtics
- AttackAttack the above-the-break 3The Bucks shoot 36.9% from above the break (2nd), and the Celtics allow 35.7% there (24th of 30).
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Bucks defense there ranks 26th (36.4% allowed).
- Nuggets at Jazz
How the Nuggets beat the Jazz
- AttackAttack the paintThe Nuggets shoot 48.4% in the paint (2nd), and the Jazz allow 48.8% there (30th of 30).
- Key scorerKey scorer: Lauri MarkkanenMarkkanen (26.7 points per game): best from the corners (43% on 76 shots, league 39%), worst from midrange (29%, league 42%).
How the Jazz beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the paint22.8% of Jazz shots come in the paint (3rd most), and the Nuggets allow 45.3% there (22nd of 30).
- Clippers at Warriors
How the Clippers beat the Warriors
- AttackAttack the corner 3The Clippers shoot 41.6% from the corners (5th), and the Warriors allow 40.9% there (27th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
How the Warriors beat the Clippers
- Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
- AttackAttack the above-the-break 336.3% of Warriors shots come from above the break (3rd most), and the Clippers allow 35.6% there (22nd of 30).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.