Game plans · Monday, April 6
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Timberwolves at Celtics
How the Timberwolves beat the Celtics
- TempoPush the paceThe Timberwolves play at 99.8 possessions per 48 minutes (9th in pace), the Celtics at 94.2 (30th). Run and make them keep up.
- AttackAttack the above-the-break 3The Timberwolves shoot 36.5% from above the break (3rd), and the Celtics allow 35.7% there (24th of 30).
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Timberwolves defense there ranks 4th (33.9% allowed).
- Key scorerKey scorer: Jayson TatumTatum (21.8 points per game): best from above the break (31% on 131 shots, league 35%), worst at the rim (62%, league 66%).
How the Celtics beat the Timberwolves
- TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the Timberwolves at 99.8 (9th). Make it a half-court game.
- AttackAttack the corner 3The Celtics shoot 41.8% from the corners (4th), and the Timberwolves allow 40.7% there (26th of 30).
- Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
| Zone | MIN offense | BOS defense | BOS offense | MIN defense |
|---|---|---|---|---|
| At the rim | 67.4% (8th) | 64.8% (7th) | 70.5% (2nd) | 62.4% (3rd) |
| Paint | 44.2% (16th) | 41.4% (4th) | 48.2% (3rd) | 42.9% (8th) |
| Midrange | 42.1% (14th) | 42.5% (21st) | 39.9% (21st) | 40.0% (9th) |
| Corner 3 | 38.5% (14th) | 36.2% (2nd) | 41.8% (4th) | 40.7% (26th) |
| Above-the-break 3 | 36.5% (3rd) | 35.7% (24th) | 35.6% (10th) | 33.9% (4th) |
Matchups on Mon, Apr 6
- Knicks at Hawks
How the Knicks beat the Hawks
- TempoSlow it downThe Knicks play at 96.1 possessions per 48 minutes (26th in pace), the Hawks at 100.7 (7th). Make it a half-court game.
- Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).
How the Hawks beat the Knicks
- TargetTarget this lineupWhen Anunoby, Bridges, Brunson, Towns and McBride share the floor (91 min), they allow 129.1 per 100, against 114.1 for the team: attack it.
- Take awayTake away the corner 313.6% of Knicks shots come from the corners (2nd most) and they make 41.6% (6th). The Hawks defense there ranks 10th (38.1% allowed).
- Pistons at Magic
How the Pistons beat the Magic
- Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
- AttackAttack the rim36.0% of Pistons shots come at the rim (3rd most), and the Magic allow 67.5% there (21st of 30).
How the Magic beat the Pistons
- Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).
- Cavaliers at Grizzlies
How the Cavaliers beat the Grizzlies
- AttackAttack midrangeThe Cavaliers shoot 44.5% from midrange (4th), and the Grizzlies allow 43.1% there (24th of 30).
- Take awayTake away the paint22.1% of Grizzlies shots come in the paint (4th most) and they make 45.9% (8th). The Cavaliers defense there ranks 13th (44.0% allowed).
How the Grizzlies beat the Cavaliers
- Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
- AttackAttack the above-the-break 333.0% of Grizzlies shots come from above the break (8th most), and the Cavaliers allow 36.1% there (25th of 30).
- 76ers at Spurs
How the 76ers beat the Spurs
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
- AttackAttack midrangeThe 76ers shoot 43.0% from midrange (9th), and the Spurs allow 42.5% there (22nd of 30).
How the Spurs beat the 76ers
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
- Trail Blazers at Nuggets
How the Trail Blazers beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Nuggets allow 69.1% there (27th of 30).
How the Nuggets beat the Trail Blazers
- TempoSlow it downThe Nuggets play at 97.7 possessions per 48 minutes (20th in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.