Skip to content

Game plans · Saturday, March 7

How each team beats its opponent. Where to attack, and what to take away.

Plan any matchup

Based on 2025-26, with the current roster
at

Grizzlies at Timberwolves

How the Grizzlies beat the Timberwolves

  1. Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).

How the Timberwolves beat the Grizzlies

  1. Take awayTake away the paint22.1% of Grizzlies shots come in the paint (4th most) and they make 45.9% (8th). The Timberwolves defense there ranks 8th (42.9% allowed).
  2. Key scorerKey scorer: Ty JeromeJerome (19.7 points per game): best in the paint (53% on 64 shots, league 44%), worst from above the break (40%, league 35%). 40% on the left side, 47% on the right; push him left.
  3. AttackAttack the rimThe Timberwolves shoot 67.4% at the rim (8th), and the Grizzlies allow 68.4% there (24th of 30).
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneMEM offenseMIN defenseMIN offenseMEM defense
At the rim64.1% (25th)62.4% (3rd)67.4% (8th)68.4% (24th)
Paint45.9% (8th)42.9% (8th)44.2% (16th)44.9% (21st)
Midrange40.3% (19th)40.0% (9th)42.1% (14th)43.1% (24th)
Corner 336.5% (27th)40.7% (26th)38.5% (14th)39.6% (23rd)
Above-the-break 334.8% (18th)33.9% (4th)36.5% (3rd)35.2% (18th)

Matchups on Sat, Mar 7

6 games
  • Magic at TimberwolvesFinal

    How the Magic beat the Timberwolves

    1. Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).

    How the Timberwolves beat the Magic

    1. Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
    2. AttackAttack the rimThe Timberwolves shoot 67.4% at the rim (8th), and the Magic allow 67.5% there (21st of 30).

    2025-26 so far

  • Nets at PistonsFinal

    How the Nets beat the Pistons

    1. TurnoversTake care of the ballThe Pistons force turnovers on 14.1% of plays (1st) and the Nets give it away on 13.7% (29th of 30).
    2. Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).

    How the Pistons beat the Nets

    1. TurnoversPressure the ballThe Pistons force turnovers on 14.1% of plays (1st), and the Nets give it away on 13.7% (29th of 30).
    2. Key scorerKey scorer: Michael Porter Jr.Porter (24.2 points per game): best at the rim (75% on 227 shots, league 66%), worst from the corners (32%, league 39%).

    2025-26 so far

  • 76ers at HawksFinal

    How the 76ers beat the Hawks

    1. Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).

    How the Hawks beat the 76ers

    1. Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).

    2025-26 so far

  • Clippers at GrizzliesFinal

    How the Clippers beat the Grizzlies

    1. AttackAttack the rimThe Clippers shoot 69.4% at the rim (3rd), and the Grizzlies allow 68.4% there (24th of 30).
    2. TempoSlow it downThe Clippers play at 95.6 possessions per 48 minutes (28th in pace), the Grizzlies at 100.8 (5th). Make it a half-court game.

    How the Grizzlies beat the Clippers

    1. Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
    2. TempoPush the paceThe Grizzlies play at 100.8 possessions per 48 minutes (5th in pace), the Clippers at 95.6 (28th). Run and make them keep up.

    2025-26 so far

  • Jazz at BucksFinal

    How the Jazz beat the Bucks

    1. Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
    2. Take awayTake away the corner 313.4% of Bucks shots come from the corners (3rd most) and they make 42.9% (2nd). The Jazz defense there ranks 21st (39.2% allowed).

    How the Bucks beat the Jazz

    1. Key scorerKey scorer: Lauri MarkkanenMarkkanen (26.7 points per game): best from the corners (43% on 76 shots, league 39%), worst from midrange (29%, league 42%).
    2. AttackAttack the rimThe Bucks shoot 68.7% at the rim (5th), and the Jazz allow 72.0% there (30th of 30).

    2025-26 so far

  • Warriors at ThunderFinal

    How the Warriors beat the Thunder

    1. TurnoversTake care of the ballThe Thunder force turnovers on 14.0% of plays (2nd) and the Warriors give it away on 13.3% (27th of 30).
    2. Key scorerKey scorer: Shai Gilgeous-AlexanderGilgeous-Alexander (31.1 points per game): best from midrange (54% on 332 shots, league 42%), worst from above the break (39%, league 35%).

    How the Thunder beat the Warriors

    1. AttackAttack midrangeThe Thunder shoot 48.1% from midrange (1st), and the Warriors allow 43.1% there (26th of 30).
    2. TurnoversPressure the ballThe Thunder force turnovers on 14.0% of plays (2nd), and the Warriors give it away on 13.3% (27th of 30).

    2025-26 so far

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.