Game plans · Tuesday, January 12
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Clippers at Kings
How the Clippers beat the Kings
- AttackAttack the rimThe Clippers shoot 69.4% at the rim (3rd), and the Kings allow 69.8% there (28th of 30).
- AttackAttack the paint21.5% of Clippers shots come in the paint (6th most), and the Kings allow 48.7% there (29th of 30).
- Take awayTake away the paint26.4% of Kings shots come in the paint (1st most) and they make 45.7% (9th). The Clippers defense there ranks 10th (43.5% allowed).
- Key scorerKey scorer: Zach LaVineLaVine (19.2 points per game): best from the corners (45% on 55 shots, league 39%), worst from midrange (40%, league 42%). 37% on the left side, 45% on the right; push him left.
- TempoSlow it downThe Clippers play at 95.6 possessions per 48 minutes (28th in pace), the Kings at 98.5 (16th). Make it a half-court game.
How the Kings beat the Clippers
- Key scorerKey scorer: Brandon IngramIngram (21.5 points per game): best from the corners (52% on 93 shots, league 39%), worst from above the break (33%, league 35%).
- TempoPush the paceThe Kings play at 98.5 possessions per 48 minutes (16th in pace), the Clippers at 95.6 (28th). Run and make them keep up.
| Zone | LAC offense | SAC defense | SAC offense | LAC defense |
|---|---|---|---|---|
| At the rim | 69.4% (3rd) | 69.8% (28th) | 68.2% (6th) | 67.2% (20th) |
| Paint | 45.3% (12th) | 48.7% (29th) | 45.7% (9th) | 43.5% (10th) |
| Midrange | 41.4% (17th) | 43.7% (27th) | 41.8% (16th) | 39.4% (3rd) |
| Corner 3 | 41.6% (5th) | 39.0% (17th) | 35.1% (28th) | 38.8% (15th) |
| Above-the-break 3 | 35.1% (14th) | 37.6% (30th) | 33.7% (25th) | 35.6% (22nd) |
Matchups on Tue, Jan 12
- Nets at Heat
How the Nets beat the Heat
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
- TempoSlow it downThe Nets play at 96.2 possessions per 48 minutes (25th in pace), the Heat at 102.8 (1st). Make it a half-court game.
How the Heat beat the Nets
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Nets at 96.2 (25th). Run and make them keep up.
- AttackAttack the paint21.9% of Heat shots come in the paint (5th most), and the Nets allow 46.6% there (25th of 30).
- Pistons at Raptors
How the Pistons beat the Raptors
- Key scorerKey scorer: Kawhi LeonardLeonard (27.9 points per game): best in the paint (55% on 339 shots, league 44%), worst from above the break (38%, league 35%).
- Take awayTake away the rim31.2% of Raptors shots come at the rim (8th most) and they make 67.7% (7th). The Pistons defense there ranks 2nd (61.9% allowed).
How the Raptors beat the Pistons
- Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).
- Wizards at 76ers
How the Wizards beat the 76ers
- TurnoversTake care of the ballThe 76ers force turnovers on 12.8% of plays (8th) and the Wizards give it away on 13.2% (26th of 30).
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
How the 76ers beat the Wizards
- AttackAttack the rim33.4% of 76ers shots come at the rim (5th most), and the Wizards allow 68.5% there (26th of 30).
- Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The 76ers defense there ranks 11th (40.7% allowed).
- Mavericks at Grizzlies
How the Mavericks beat the Grizzlies
- AttackAttack midrange12.4% of Mavericks shots come from midrange (4th most), and the Grizzlies allow 43.1% there (24th of 30).
- Take awayTake away the paint22.1% of Grizzlies shots come in the paint (4th most) and they make 45.9% (8th). The Mavericks defense there ranks 24th (45.5% allowed).
How the Grizzlies beat the Mavericks
- AttackAttack the paint22.1% of Grizzlies shots come in the paint (4th most), and the Mavericks allow 45.5% there (24th of 30).
- Key scorerKey scorer: Cooper FlaggFlagg (21.0 points per game): best in the paint (46% on 360 shots, league 44%), worst from above the break (30%, league 35%).
- Nuggets at Bucks
How the Nuggets beat the Bucks
- AttackAttack the corner 3The Nuggets shoot 44.2% from the corners (1st), and the Bucks allow 41.1% there (29th of 30).
- Key scorerKey scorer: Tyler HerroHerro (20.5 points per game): best in the paint (58% on 165 shots, league 44%), worst from midrange (36%, league 42%).
How the Bucks beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the rimThe Bucks shoot 68.7% at the rim (5th), and the Nuggets allow 69.1% there (27th of 30).
- Bulls at Jazz
How the Bulls beat the Jazz
- AttackAttack the rim36.1% of Bulls shots come at the rim (2nd most), and the Jazz allow 72.0% there (30th of 30).
- Key scorerKey scorer: Lauri MarkkanenMarkkanen (26.7 points per game): best from the corners (43% on 76 shots, league 39%), worst from midrange (29%, league 42%).
How the Jazz beat the Bulls
- Key scorerKey scorer: Norman PowellPowell (21.7 points per game): best in the paint (51% on 159 shots, league 44%), worst from the corners (33%, league 39%).
- Magic at Trail Blazers
How the Magic beat the Trail Blazers
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
How the Trail Blazers beat the Magic
- Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
- AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Magic allow 67.5% there (21st of 30).
- Kings at Warriors
How the Kings beat the Warriors
- AttackAttack the paint26.4% of Kings shots come in the paint (1st most), and the Warriors allow 47.0% there (26th of 30).
- AttackAttack midrange15.1% of Kings shots come from midrange (1st most), and the Warriors allow 43.1% there (26th of 30).
How the Warriors beat the Kings
- AttackAttack the above-the-break 336.3% of Warriors shots come from above the break (3rd most), and the Kings allow 37.6% there (30th of 30).
- AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Kings allow 69.8% there (28th of 30).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.