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Breakdown · Tue, Mar 3 · Regular season · PHX game 61 · SAC game 63

Suns114atKings103

The Suns won by 11. 6 lead changes, 8 ties. Biggest run: PHX 19-2 run, Q2 11:26-6:47.

FinalBox scoreShot chart

01Line score

TeamQ1Q2Q3Q4Final
Suns22373124114
Kings30252028103

02How the lead moved

6 lead changes · 8 ties
PHX 19-2 run, Q2 11:26-6:47+25+20+15+10+5Tied+5+10+15+20+25Q1Q2Q3Q4SAC aheadPHX aheadTiedTiedTiedTiedTiedTiedTiedTiedLead change: SAC 8-6Lead change: PHX 13-10Lead change: SAC 14-13Lead change: PHX 34-32Lead change: SAC 63-62Lead change: PHX 65-63SAC +8PHX +20
SAC leads PHX leads lead change tie biggest run (PHX)
  • Largest leadSAC +8 · PHX +20
  • Lead changes / ties6 / 8
  • Biggest runPHX 19-2 run, Q2 11:26-6:47
  • Other runPHX 14-0 run, Q3 8:56-6:05
  • Other runPHX 11-0 run, Q3 3:25-0:53

Loading win probability…

03Four factors and why they won

FactorPHXSACEdge
Effective FG%Shooting, with 3s worth 1.5 makes56.0%49.4%PHX
Turnover %Turnovers per 100 plays16.0%12.5%SAC
Offensive rebound %Share of own misses rebounded40.0%27.1%PHX
Free throw rateFree throws made per shot12.0%15.6%SAC

Why the Suns won

  • Made more 3s, 19-7, worth about 36 points.
  • Won the offensive glass 18-13, worth about 6 points.

Rough point values from simple rules. See How this works at the bottom.

04Top performers

By Game Score

05Where they shot from

This game vs regular season

Suns

ZoneFGShareSeason shareFG% vs season
At the rim18-2527%24%72% vs 66%
Paint4-1112%19%36% vs 44%
Midrange1-78%12%14% vs 42%
Corner 34-910%10%44% vs 40%
Above-the-break 315-4043%35%38% vs 35%

Kings

ZoneFGShareSeason shareFG% vs season
At the rim18-2326%25%78% vs 68%
Paint8-2932%26%28% vs 46%
Midrange8-1112%15%73% vs 42%
Corner 31-1112%8%9% vs 35%
Above-the-break 36-1618%25%38% vs 34%

Share is the percent of the team's shots from that zone. Season numbers are the team's full regular season, also for playoff games. Blue means 5 or more points above its season number, red means 5 or more below. See every shot on the game shot chart

How this works

Where the numbers come from. The line score and every scoring change come from ESPN's play-by-play, loaded the morning after the game. The margin chart plots the home team's lead after each score against game time. Team totals and player lines come from Courtside's box scores.

Runs. A run starts with one team's basket and ends with its last basket before the other team scores more than 2 points. It needs at least 8 points, and we rank runs by net points, so a 14-0 run beats a 15-2 run.

Why they won. Simple rules, not a model. Each extra turnover forced and each extra offensive rebound is one more possession, worth about 1.1 points because NBA teams score about 1.1 points per possession. Each extra 3 made is worth 3, each extra 2 made is worth 2 and each extra free throw made is worth 1. We show the three biggest gaps in the winner's favor worth at least 2 points. They overlap (an extra possession often becomes one of those extra makes), so they don't add up to the final margin.

Four factors are Dean Oliver's: effective FG% (a 3 counts as 1.5 makes), turnovers per 100 plays, the share of your own misses you rebound, and free throws made per shot. Game Score is John Hollinger's one-number box score: points plus credit for makes, rebounds, assists, steals and blocks, minus missed shots, fouls and turnovers. About 10 is a solid game and 30 is a great one.

What we checked. Across 1,322 loaded games, the ESPN line score added up to our final score in 100.0% of them and the play-by-play reached the final score on its own in 99.2% (for the rest, a few late scores were missing, so the chart jumps to the official final at the buzzer). To test the possession value, we fit final margin on the turnover, offensive rebound, shooting (effective FG%) and free throw gaps over 1,315 games: each turnover was worth 1.01 points and each offensive rebound 1.05 (the fit explains 95% of margins). That is a little under the 1.1 we use, so those two bullets can run about 5 to 10% high.

What it can't see. A live-ball turnover that becomes a fast-break dunk costs more than one out of bounds; the rules value them the same. Garbage time, foul trouble, injuries and matchups are not in these numbers. Shot zones only count shots ESPN logged with a location, and the season numbers cover the whole regular season, including games played after this one.