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Breakdown · Mon, Nov 10 · Regular season · POR game 10 · ORL game 11

Orlando beat Portland, 115⁠-⁠112. 7 lead changes, 7 ties.

Biggest run: POR 11-0 run, Q4 2:14-0:11.

Portland112Orlando115

Final · NOV 10
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Win chance

Loading the win-chance line…

Above the middle line the home team is favored, below it the road team. How this works

01Line score

TeamQ1Q2Q3Q4Final
Trail Blazers24322036112
Magic26332828115

02How the lead moved

7 lead changes · 7 ties
POR 11-0 run, Q4 2:14-0:11+15+10+5Tied+5+10+15Q1Q2Q3Q4ORL aheadPOR aheadTiedTiedTiedTiedTiedTiedTiedLead change: ORL 19-18Lead change: POR 27-26Lead change: ORL 28-27Lead change: POR 29-28Lead change: ORL 31-29Lead change: POR 111-110Lead change: ORL 115-112ORL +14POR +7
ORL leads POR leads lead change tie biggest run (POR)
  • Largest leadORL +14 · POR +7
  • Lead changes / ties7 / 7
  • Biggest runPOR 11-0 run, Q4 2:14-0:11
  • Other runORL 13-2 run, Q1 3:24-1:24
  • Other runORL 9-0 run, Q3 2:39-0:28

03Four factors and why they won

FactorPORORLEdge
Effective FG%Shooting, with 3s worth 1.5 makes51.7%49.4%POR
Turnover %Turnovers per 100 plays7.3%11.3%POR
Offensive rebound %Share of own misses rebounded22.0%28.9%ORL
Free throw rateFree throws made per shot21.1%33.3%ORL

Why the Magic won

  • Made more free throws, 29-19, worth about 10 points.
  • Made more 2s, 31-27, worth about 8 points.

Rough point values from simple rules. See How this works at the bottom.

04Top performers

By Game Score

05Where they shot from

This game vs regular season

Trail Blazers

ZoneFGShareSeason shareFG% vs season
At the rim18-2831%33%64% vs 65%
Paint7-1921%14%37% vs 39%
Midrange2-78%6%29% vs 37%
Corner 30-33%12%0% vs 34%
Above-the-break 313-3337%35%39% vs 34%

Magic

ZoneFGShareSeason shareFG% vs season
At the rim15-2225%33%68% vs 65%
Paint8-1720%19%47% vs 40%
Midrange8-1821%9%44% vs 43%
Corner 32-78%11%29% vs 38%
Above-the-break 36-2326%27%26% vs 33%

Share is the percent of the team's shots from that zone. Season numbers are the team's full regular season, also for playoff games. Green means 5 or more points above its season number, red means 5 or more below. See every shot on the game shot chart

How this works

Where the numbers come from. The line score and every scoring change come from ESPN's play-by-play, loaded the morning after the game. The margin chart plots the home team's lead after each score against game time. Team totals and player lines come from Courtside's box scores.

Runs. A run starts with one team's basket and ends with its last basket before the other team scores more than 2 points. It needs at least 8 points, and we rank runs by net points, so a 14-0 run beats a 15-2 run.

Why they won. Simple rules, not a model. Each extra turnover forced and each extra offensive rebound is one more possession, worth about 1.1 points because NBA teams score about 1.1 points per possession. Each extra 3 made is worth 3, each extra 2 made is worth 2 and each extra free throw made is worth 1. We show the three biggest gaps in the winner's favor worth at least 2 points. They overlap (an extra possession often becomes one of those extra makes), so they don't add up to the final margin.

Four factors are Dean Oliver's: effective FG% (a 3 counts as 1.5 makes), turnovers per 100 plays, the share of your own misses you rebound, and free throws made per shot. Game Score is John Hollinger's one-number box score: points plus credit for makes, rebounds, assists, steals and blocks, minus missed shots, fouls and turnovers. About 10 is a solid game and 30 is a great one.

What we checked. Across 1,322 loaded games, the ESPN line score added up to our final score in 100.0% of them and the play-by-play reached the final score on its own in 99.2% (for the rest, a few late scores were missing, so the chart jumps to the official final at the buzzer). To test the possession value, we fit final margin on the turnover, offensive rebound, shooting (effective FG%) and free throw gaps over 1,315 games: each turnover was worth 1.01 points and each offensive rebound 1.05 (the fit explains 95% of margins). That is a little under the 1.1 we use, so those two bullets can run about 5 to 10% high.

What it can't see. A live-ball turnover that becomes a fast-break dunk costs more than one out of bounds; the rules value them the same. Garbage time, foul trouble, injuries and matchups are not in these numbers. Shot zones only count shots ESPN logged with a location, and the season numbers cover the whole regular season, including games played after this one.