Game plans
Friday, April 17
How each team beats its opponent: the zones to attack, what to take away, the lineup to target, the key scorer's weak spots, and the tempo and glass edges.
01Plan any matchup
Suns at Trail Blazers
How the Suns beat the Trail Blazers
- TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassFinish possessions: box outThe Trail Blazers grab 31.3% of their misses (2nd) and the Suns rank 27th on the defensive glass (71.9%).
- TempoSlow it downThe Suns play at 96.3 possessions per 48 minutes (24th in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
How the Trail Blazers beat the Suns
- TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassCrash the offensive glassThe Trail Blazers grab 31.3% of their misses (2nd), and the Suns rank 27th on the defensive glass (71.9%).
- AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Suns allow 67.9% there (23rd of 30).
- TempoPush the paceThe Trail Blazers play at 99.8 possessions per 48 minutes (9th in pace), the Suns at 96.3 (24th). Run and make them keep up.
- Key scorerKey scorer: Devin BookerBooker (26.1 points per game): best from midrange (46% on 314 shots, league 42%), worst from above the break (33%, league 35%).
| Zone | PHX offense | POR defense | POR offense | PHX defense |
|---|---|---|---|---|
| At the rim | 65.8% (17th) | 65.3% (13th) | 64.9% (22nd) | 67.9% (23rd) |
| Paint | 43.7% (19th) | 44.1% (16th) | 38.7% (29th) | 44.1% (14th) |
| Midrange | 42.3% (11th) | 42.1% (19th) | 37.5% (27th) | 42.0% (16th) |
| Corner 3 | 39.6% (7th) | 39.0% (19th) | 34.4% (30th) | 36.4% (3rd) |
| Above-the-break 3 | 35.1% (13th) | 34.5% (14th) | 34.2% (21st) | 34.0% (5th) |
02Matchups on Fri, Apr 17
- Hornets at Magic
How the Hornets beat the Magic
- Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
- TempoSlow it downThe Hornets play at 96.1 possessions per 48 minutes (26th in pace), the Magic at 99.3 (12th). Make it a half-court game.
How the Magic beat the Hornets
- Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Magic defense there ranks 7th (34.2% allowed).
- TempoPush the paceThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Hornets at 96.1 (26th). Run and make them keep up.
- Warriors at Suns
How the Warriors beat the Suns
- TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Warriors give it away on 13.3% (27th of 30).
- AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Suns allow 67.9% there (23rd of 30).
How the Suns beat the Warriors
- TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Warriors give it away on 13.3% (27th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.