Game plans · Tuesday, December 15
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
76ers at Pacers
How the 76ers beat the Pacers
- AttackAttack midrangeThe 76ers shoot 43.0% from midrange (9th), and the Pacers allow 45.4% there (30th of 30).
- Key scorerKey scorer: Pascal SiakamSiakam (24.0 points per game): best in the paint (47% on 330 shots, league 44%), worst from midrange (33%, league 42%). 34% on the left side, 43% on the right; push him left.
How the Pacers beat the 76ers
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
| Zone | PHI offense | IND defense | IND offense | PHI defense |
|---|---|---|---|---|
| At the rim | 63.3% (28th) | 66.3% (17th) | 64.1% (26th) | 65.4% (14th) |
| Paint | 40.7% (25th) | 47.1% (27th) | 45.0% (15th) | 42.4% (5th) |
| Midrange | 43.0% (9th) | 45.4% (30th) | 39.8% (22nd) | 40.7% (11th) |
| Corner 3 | 37.2% (24th) | 39.4% (22nd) | 37.2% (23rd) | 39.1% (20th) |
| Above-the-break 3 | 34.2% (22nd) | 34.2% (8th) | 35.1% (15th) | 33.8% (3rd) |
Matchups on Tue, Dec 15
- Spurs at Cavaliers
How the Spurs beat the Cavaliers
- AttackAttack the corner 313.9% of Spurs shots come from the corners (1st most), and the Cavaliers allow 40.1% there (25th of 30).
- Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
How the Cavaliers beat the Spurs
- AttackAttack midrangeThe Cavaliers shoot 44.5% from midrange (4th), and the Spurs allow 42.5% there (22nd of 30).
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
- Nuggets at Trail Blazers
How the Nuggets beat the Trail Blazers
- TempoSlow it downThe Nuggets play at 97.7 possessions per 48 minutes (20th in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
How the Trail Blazers beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Nuggets allow 69.1% there (27th of 30).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.