Game plans
Friday, April 17
How each team beats its opponent: the zones to attack, what to take away, the lineup to target, the key scorer's weak spots, and the tempo and glass edges.
01Plan any matchup
76ers at Knicks
How the 76ers beat the Knicks
- TargetTarget this lineupWhen Anunoby, Bridges, Brunson, Towns and McBride share the floor (91 min), they allow 129.1 per 100, against 114.1 for the team: attack it.
- Take awayTake away the corner 313.6% of Knicks shots come from the corners (2nd most) and they make 41.6% (6th). The 76ers defense there ranks 20th (39.1% allowed).
- GlassFinish possessions: box outThe Knicks grab 29.3% of their misses (5th) and the 76ers rank 26th on the defensive glass (72.5%).
- Key scorerKey scorer: Jalen BrunsonBrunson (26.0 points per game): best from midrange (51% on 296 shots, league 42%), worst at the rim (63%, league 66%).
- TempoPush the paceThe 76ers play at 98.8 possessions per 48 minutes (15th in pace), the Knicks at 96.1 (26th). Run and make them keep up.
How the Knicks beat the 76ers
- GlassCrash the offensive glassThe Knicks grab 29.3% of their misses (5th), and the 76ers rank 26th on the defensive glass (72.5%).
- TempoSlow it downThe Knicks play at 96.1 possessions per 48 minutes (26th in pace), the 76ers at 98.8 (15th). Make it a half-court game.
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
| Zone | PHI offense | NYK defense | NYK offense | PHI defense |
|---|---|---|---|---|
| At the rim | 63.3% (28th) | 64.2% (6th) | 65.8% (18th) | 65.4% (14th) |
| Paint | 40.7% (25th) | 44.2% (17th) | 45.2% (13th) | 42.4% (5th) |
| Midrange | 43.0% (9th) | 39.9% (8th) | 44.9% (2nd) | 40.7% (11th) |
| Corner 3 | 37.2% (24th) | 37.8% (9th) | 41.6% (6th) | 39.1% (20th) |
| Above-the-break 3 | 34.2% (22nd) | 35.5% (21st) | 35.3% (12th) | 33.8% (3rd) |
02Matchups on Fri, Apr 17
- Hornets at Magic
How the Hornets beat the Magic
- Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
- TempoSlow it downThe Hornets play at 96.1 possessions per 48 minutes (26th in pace), the Magic at 99.3 (12th). Make it a half-court game.
How the Magic beat the Hornets
- Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Magic defense there ranks 7th (34.2% allowed).
- TempoPush the paceThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Hornets at 96.1 (26th). Run and make them keep up.
- Warriors at Suns
How the Warriors beat the Suns
- TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Warriors give it away on 13.3% (27th of 30).
- AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Suns allow 67.9% there (23rd of 30).
How the Suns beat the Warriors
- TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Warriors give it away on 13.3% (27th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.