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Game plans · Tuesday, December 15

How each team beats its opponent. Where to attack, and what to take away.

Plan any matchup

Based on 2025-26, with the current roster
at

Thunder at Hawks

How the Thunder beat the Hawks

  1. TempoSlow it downThe Thunder play at 98.5 possessions per 48 minutes (16th in pace), the Hawks at 100.7 (7th). Make it a half-court game.
  2. Key scorerKey scorer: Jalen JohnsonJohnson (22.5 points per game): best at the rim (69% on 397 shots, league 66%), worst in the paint (42%, league 44%).

How the Hawks beat the Thunder

  1. Key scorerKey scorer: Shai Gilgeous-AlexanderGilgeous-Alexander (31.1 points per game): best from midrange (54% on 332 shots, league 42%), worst from above the break (39%, league 35%).
  2. AttackAttack the above-the-break 3The Hawks shoot 36.4% from above the break (4th), and the Thunder allow 35.6% there (23rd of 30).
  3. AttackAttack the corner 311.7% of Hawks shots come from the corners (8th most), and the Thunder allow 39.9% there (24th of 30).
  4. TempoPush the paceThe Hawks play at 100.7 possessions per 48 minutes (7th in pace), the Thunder at 98.5 (16th). Run and make them keep up.
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneOKC offenseATL defenseATL offenseOKC defense
At the rim67.2% (10th)65.2% (10th)64.9% (21st)60.1% (1st)
Paint46.1% (7th)44.2% (18th)45.0% (14th)39.9% (1st)
Midrange48.1% (1st)42.0% (17th)42.3% (13th)38.0% (1st)
Corner 338.1% (17th)38.1% (10th)38.9% (11th)39.9% (24th)
Above-the-break 335.9% (8th)34.6% (15th)36.4% (4th)35.6% (23rd)

Matchups on Tue, Dec 15

2 games
  • Spurs at Cavaliers8:00 PM ET

    How the Spurs beat the Cavaliers

    1. AttackAttack the corner 313.9% of Spurs shots come from the corners (1st most), and the Cavaliers allow 40.1% there (25th of 30).
    2. Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.

    How the Cavaliers beat the Spurs

    1. AttackAttack midrangeThe Cavaliers shoot 44.5% from midrange (4th), and the Spurs allow 42.5% there (22nd of 30).
    2. Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).

    Based on 2025-26, with the current roster

  • Nuggets at Trail Blazers11:00 PM ET

    How the Nuggets beat the Trail Blazers

    1. TempoSlow it downThe Nuggets play at 97.7 possessions per 48 minutes (20th in pace), the Trail Blazers at 99.8 (9th). Make it a half-court game.
    2. Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).

    How the Trail Blazers beat the Nuggets

    1. Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
    2. AttackAttack the rim33.5% of Trail Blazers shots come at the rim (4th most), and the Nuggets allow 69.1% there (27th of 30).

    Based on 2025-26, with the current roster

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.