Game plans · Monday, November 16
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Warriors at Lakers
How the Warriors beat the Lakers
- Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
- AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Lakers allow 70.5% there (29th of 30).
- Take awayTake away the paint21.5% of Lakers shots come in the paint (7th most) and they make 48.8% (1st). The Warriors defense there ranks 26th (47.0% allowed).
How the Lakers beat the Warriors
- AttackAttack the paintThe Lakers shoot 48.8% in the paint (1st), and the Warriors allow 47.0% there (26th of 30).
- AttackAttack midrangeThe Lakers shoot 44.4% from midrange (5th), and the Warriors allow 43.1% there (26th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
- Take awayTake away the corner 313.4% of Warriors shots come from the corners (4th most) and they make 39.5% (8th). The Lakers defense there ranks 8th (37.7% allowed).
| Zone | GSW offense | LAL defense | LAL offense | GSW defense |
|---|---|---|---|---|
| At the rim | 68.9% (4th) | 70.5% (29th) | 73.4% (1st) | 67.8% (22nd) |
| Paint | 43.4% (21st) | 43.0% (9th) | 48.8% (1st) | 47.0% (26th) |
| Midrange | 39.5% (23rd) | 44.7% (29th) | 44.4% (5th) | 43.1% (26th) |
| Corner 3 | 39.5% (8th) | 37.7% (8th) | 34.9% (29th) | 40.9% (27th) |
| Above-the-break 3 | 34.1% (24th) | 34.2% (10th) | 36.3% (6th) | 34.4% (13th) |
Matchups on Mon, Nov 16
- Magic at Celtics
How the Magic beat the Celtics
- TempoPush the paceThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Celtics at 94.2 (30th). Run and make them keep up.
- Take awayTake away the above-the-break 338.5% of Celtics shots come from above the break (1st most) and they make 35.6% (10th). The Magic defense there ranks 7th (34.2% allowed).
How the Celtics beat the Magic
- TempoSlow it downThe Celtics play at 94.2 possessions per 48 minutes (30th in pace), the Magic at 99.3 (12th). Make it a half-court game.
- AttackAttack the paintThe Celtics shoot 48.2% in the paint (3rd), and the Magic allow 45.3% there (23rd of 30).
- Bulls at Cavaliers
How the Bulls beat the Cavaliers
- Key scorerKey scorer: Donovan MitchellMitchell (27.9 points per game): best in the paint (55% on 309 shots, league 44%), worst at the rim (64%, league 66%). 39% on the left side, 45% on the right; push him left.
- AttackAttack the corner 312.0% of Bulls shots come from the corners (6th most), and the Cavaliers allow 40.1% there (25th of 30).
How the Cavaliers beat the Bulls
- AttackAttack the above-the-break 333.3% of Cavaliers shots come from above the break (7th most), and the Bulls allow 36.6% there (29th of 30).
- AttackAttack midrangeThe Cavaliers shoot 44.5% from midrange (4th), and the Bulls allow 43.1% there (25th of 30).
- Grizzlies at Wizards
How the Grizzlies beat the Wizards
- Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Grizzlies defense there ranks 24th (43.1% allowed).
- TurnoversPressure the ballThe Grizzlies force turnovers on 12.8% of plays (8th), and the Wizards give it away on 13.2% (26th of 30).
How the Wizards beat the Grizzlies
- AttackAttack midrange12.1% of Wizards shots come from midrange (5th most), and the Grizzlies allow 43.1% there (24th of 30).
- Take awayTake away the paint22.1% of Grizzlies shots come in the paint (4th most) and they make 45.9% (8th). The Wizards defense there ranks 2nd (40.6% allowed).
- 76ers at Nets
How the 76ers beat the Nets
- TurnoversPressure the ballThe 76ers force turnovers on 12.8% of plays (8th), and the Nets give it away on 13.7% (29th of 30).
- Key scorerKey scorer: Michael Porter Jr.Porter (24.2 points per game): best at the rim (75% on 227 shots, league 66%), worst from the corners (32%, league 39%).
How the Nets beat the 76ers
- TurnoversTake care of the ballThe 76ers force turnovers on 12.8% of plays (8th) and the Nets give it away on 13.7% (29th of 30).
- TempoSlow it downThe Nets play at 96.2 possessions per 48 minutes (25th in pace), the 76ers at 98.8 (15th). Make it a half-court game.
- Rockets at Heat
How the Rockets beat the Heat
- TempoSlow it downThe Rockets play at 95.2 possessions per 48 minutes (29th in pace), the Heat at 102.8 (1st). Make it a half-court game.
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
How the Heat beat the Rockets
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Rockets at 95.2 (29th). Run and make them keep up.
- Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
- Trail Blazers at Timberwolves
How the Trail Blazers beat the Timberwolves
- AttackAttack the corner 312.2% of Trail Blazers shots come from the corners (5th most), and the Timberwolves allow 40.7% there (26th of 30).
- Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
How the Timberwolves beat the Trail Blazers
- Key scorerKey scorer: Deni AvdijaAvdija (24.2 points per game): best in the paint (42% on 220 shots, league 44%), worst from above the break (31%, league 35%).
- Warriors at Pelicans
How the Warriors beat the Pelicans
- TargetTarget this lineupWhen Bey, Murphy, McGowens, Fears and Queen share the floor (96 min), they allow 132.1 per 100, against 119.9 for the team: attack it.
- Key scorerKey scorer: Trey Murphy IIIMurphy (21.5 points per game): best from the corners (49% on 59 shots, league 39%), worst in the paint (38%, league 44%).
How the Pelicans beat the Warriors
- AttackAttack the rim40.4% of Pelicans shots come at the rim (1st most), and the Warriors allow 67.8% there (22nd of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
- Suns at Nuggets
How the Suns beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
How the Nuggets beat the Suns
- Key scorerKey scorer: Devin BookerBooker (26.1 points per game): best from midrange (46% on 314 shots, league 42%), worst from above the break (33%, league 35%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.