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Game plans

Friday, April 17

How each team beats its opponent: the zones to attack, what to take away, the lineup to target, the key scorer's weak spots, and the tempo and glass edges.

01Plan any matchup

Based on 2025-26, with the current roster
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Warriors at Nuggets

How the Warriors beat the Nuggets

  1. Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
  2. AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Nuggets allow 69.1% there (27th of 30).

How the Nuggets beat the Warriors

  1. AttackAttack the corner 3The Nuggets shoot 44.2% from the corners (1st), and the Warriors allow 40.9% there (27th of 30).
  2. AttackAttack the paintThe Nuggets shoot 48.4% in the paint (2nd), and the Warriors allow 47.0% there (26th of 30).
  3. AttackAttack midrangeThe Nuggets shoot 44.8% from midrange (3rd), and the Warriors allow 43.1% there (26th of 30).
  4. Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
  5. Take awayTake away the corner 313.4% of Warriors shots come from the corners (4th most) and they make 39.5% (8th). The Nuggets defense there ranks 4th (36.5% allowed).
FG% by zone. Offense rank: 1st = best shooting. Defense rank: 1st = lowest FG% allowed, 30th = most.
ZoneGSW offenseDEN defenseDEN offenseGSW defense
At the rim68.9% (4th)69.1% (27th)66.7% (13th)67.8% (22nd)
Paint43.4% (21st)45.3% (22nd)48.4% (2nd)47.0% (26th)
Midrange39.5% (23rd)40.4% (10th)44.8% (3rd)43.1% (26th)
Corner 339.5% (8th)36.5% (4th)44.2% (1st)40.9% (27th)
Above-the-break 334.1% (24th)34.2% (11th)37.8% (1st)34.4% (13th)

02Matchups on Fri, Apr 17

2 games
  • Hornets at MagicFinal

    How the Hornets beat the Magic

    1. Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
    2. TempoSlow it downThe Hornets play at 96.1 possessions per 48 minutes (26th in pace), the Magic at 99.3 (12th). Make it a half-court game.

    How the Magic beat the Hornets

    1. Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Magic defense there ranks 7th (34.2% allowed).
    2. TempoPush the paceThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Hornets at 96.1 (26th). Run and make them keep up.

    2025-26 so far

  • Warriors at SunsFinal

    How the Warriors beat the Suns

    1. TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Warriors give it away on 13.3% (27th of 30).
    2. AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Suns allow 67.9% there (23rd of 30).

    How the Suns beat the Warriors

    1. TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Warriors give it away on 13.3% (27th of 30).
    2. Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).

    2025-26 so far

How this works

Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.

  • Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
  • Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
  • Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
  • Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
  • Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).

Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.

What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.